/*
 * Copyright (C) 2017 ~ 2025 the original author or authors.
 * <James Wong@gmail.com, 983708408@qq.com> Technology CO.LTD.
 * All rights reserved.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 * 
 * Reference to website: http://wl4g.com
 */
package com.wl4g.infra.integration.codec.serial;

import com.wl4g.infra.integration.codec.ObjectCoder;

/**
 * Serial object to bytes by simple structure. It can reduce bytes length and
 * improve coding efficient.
 * 
 * SimpleSerialHandler.java
 * 
 * @version 1.0.0
 * @author James Wong
 */
public class SimpleSerialHandler implements SerialHandler {

	/**
	 * {@inheritDoc}
	 */
	@Override
	public byte[] encode(ObjectCoder coder, Object obj) throws Exception {
		if (obj == null) {
			return null;
		}
		SimpleSerialStruct struct = new SimpleSerialStruct();
		struct.objClass.setValue(obj.getClass());
		struct.bytesObject.setObject(obj);
		return coder.encode(struct);
	}

	/**
	 * {@inheritDoc}
	 */
	@Override
	public Object decode(ObjectCoder coder, byte[] bytes) throws Exception {
		if (bytes == null) {
			return null;
		}
		SimpleSerialStruct struct = new SimpleSerialStruct();
		coder.decode(bytes, struct);
		return struct.bytesObject.getObject();
	}

}